Bank estimated from the turn

How to move around the 3D view. What you rotate around depends on the camera mode - pick one from Menu.
| Drag | Rotate around the aircraft (Follow) or the whole flight path (Free) |
| Scroll / Right-drag | Zoom in and out |
| Ctrl + Drag / Middle-drag | Tilt the view up and down |
| Shift + Drag | Look around without moving the camera |
| One-finger drag | Rotate around the aircraft (Follow) or the whole flight path (Free) |
| Pinch | Zoom in and out |
| Two-finger drag up or down | Tilt the view up and down |
Use the play button and speed dial at the bottom left, drag along the timeline to jump to any moment, or click a key event to go straight to it.
The standard aerobatic plane, glider and biplane move their ailerons, elevator and rudder from your stick inputs, and the propeller spins with the throttle. Your stick inputs come from transmitter logs (EdgeTX, ETHOS, Jeti); GPS-only logs keep the surfaces still.
3D aircraft: Extra 330SC by PODSHOOT (CC BY 4.0), Sailplane Glider by UNDERPOLY Project (CC BY 4.0), An-2 by Mehozavr (CC0), F-16 Fighting Falcon by andertan (CC BY 4.0), L-39 Albatros by UraTera (CC BY 4.0), Northrop T-38 Talon by helijah (CC BY 4.0). Re-hinged, simplified and recoloured for RC Flyer Pro.